This was a 10 week project for my Character Texturing class at Gnomon School of Visual Effects taught by Tran Ma. This piece was sculpted in zBrush, textured in Mari and rendered with V-ray. The skin utilizes texturing xyz maps, the hair was done through xgen (first time) and the sweater has a simple displacement on it with a procedural ramp texture for the pattern.
Concept Art by Miji Lee

Concept by Miji Lee

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